**[INFO]** `The Stories app on a phone — an ADHD-first reading and community app`

Designing an ADHD-first library and community

Stories

A research-led study into adult ADHD

diagnosis that grew into stories.

INDUSTRY

Mental Health / Social

ROLE

UX Researcher & Designer

Platform

Mobile App

Toolkit

Figma • Procreate

The product behind an ADHD research project

Background

Most adult ADHD research is clinical. It studies people with ADHD, and rarely captures how they describe living with it. This project started as Master's research in 2022, using interviews, conversations, observation, and secondary research with adults who had been diagnosed.

Research

2022

Interviews

Observations

Stories - Illustrations

Product

2026

Information Architecture

Taxonomy

Community

The first outcome was a set of illustrated stories and comics. In 2026 I came back to the work as a product designer and rebuilt it from the ground up into stories: a reading and community app for adults with ADHD, with a small set of attention tools alongside it.

The Problem

There is a lot of material explaining ADHD as a diagnosis, and much less that shows how adults experience it day to day. The people I spoke to described difficulty sustaining attention, restlessness, sensitivity to noise, switching hobbies, impulsiveness, a weak sense of time, low self-esteem, and constantly switching tasks. These are not checklist symptoms. They are small, repeating moments in someone's life. That pointed to a clear product question: could a digital experience help people recognise ADHD through real experiences, and support them in the moments they actually need help?

A DAY IN FRAGMENTS

8:10

Can't get out

of bed

→

9:30

Opened laptop

Forgot why

→

11:15

Noise feels unbearable

→

13:40

New hobby

idea

→

15:20

Three tasks open

None started

The Opportunity

Four goals shaped the product. Give people a reason to open the app on a bad day, not only a good one. Make the personalised feed genuinely personal rather than a label. Turn readers into contributors instead of leaving the library static. Build safety into the structure itself rather than adding moderation on top. And keep the product defensible as it grows, so new communities arrive by proposal and vote rather than by a product decision.

People open a library to read and tools when struggling. Retention means both must be independently useful.



A Reason to Open It on a Bad Day

The home screen claims personalisation. The structure has to collect the signal that earns the claim, rather than only showing the label.


Make the personalised feed honest

Every captured thought is a possible piece. The path from a loose fragment to a published story is the app's whole supply of content.


Turn Readers Into Contributors

No private channels exist; support is reachable from every screen. Safety was a core architectural constraint from the first sitemap, not an afterthought.

Keep Safety

Structural

My Role

I led this project independently end to end - research, information architecture, taxonomy and the visual design system. That included writing the site map, the labelling system, the content model, and the governance rules that decide how the product is allowed to grow.

  • Interviewed diagnosed adults and spoke with mental health professionals

  • Structured the product’s information architecture

  • Wrote a closed taxonomy and labelling system for a mental health app

  • Designed how new communities get proposed, reviewed, and voted in

  • Documented every screen's empty, loading, offline, and failure state

  • Kept an explicit record of what was evidenced, inferred, or still an assumption

Understanding User Needs

How I Researched

Literature

Interviews

Experts

Online Spaces

Observations

Insights

Interviews

Experts

Experts

Observations

Conducted qualitative research across four channels.

Secondary research included literature, articles, documentaries, ADHD forums, and webinars.

Primary research involved interviews and conversations with adults diagnosed with ADHD.

Observed and reflected on real-life discussions about ADHD, including personal diagnosis.

Recruitment used college wellness team and clinical contacts.

Personal experience is valuable research material needing careful handling.

What The Research Surfaced

There is no single everyday experience that stands in for everyone. People described very different mixes of attention, energy, time, sensory, and emotional experience.

ADHD looks different from person to person

Behaviour that looks ordinary or careless from the outside can feel completely different to the person living it.


Everyday struggles are easily misread

An adult diagnosis can change how someone reads years of past experience, and how much they blame themselves for it.


Self-understanding matters

A story was often more relatable than a clinical explanation, because it showed the experience instead of naming it.


Recognition is powerful

The First Design Decision

What if the stories were the interface? The project moved away from representing ADHD and towards showing experiences of it. Instead of a line like “ADHD can affect attention,” I wanted to show what losing focus actually looks like in someone's day. I began turning real experiences into short illustrated narratives, and that became the foundation for the storytelling system.

Four people, four reasons to open the app

The product is built around user groups, each with a distinct success condition and not a single "ADHD user" persona standing in for everyone.

Recently diagnosed or self-recognised, 18–34. Wants recognition, not instruction, and reads far more than they post. Success: finding three pieces that describe their experience in the first session.

Newly Diagnosed

Knows their ADHD well; opens the app because a task won't start. Wants capture and focus in under ten seconds. Success: beginning one session within 30 seconds of opening the app.


Stuck in the Moment

Writes, draws, records and has drafts scattered everywhere. Success: an interrupted piece survives being put down and gets posted, anonymously if needed.

The Contributor

A sibling, partner, or parent reading to understand someone else. Success: finding first-person accounts without a clinical voice standing between them and the experience.

Supporting Others

Design Goals

Product Principles

Reduce cognitive load

Keep navigation shallow, cut unnecessary choices, and get people to a useful action quickly.

Design for the moment

Someone may open the app with very little attention to spare. It has to work in that state.

Support without judgement

No streaks, productivity scores, guilt reminders, or language that implies failure.

Give control back to the user

Let people control what they share, what they save, how content is presented, and how stimulating the interface feels.

Make safety part of the product

Support, privacy, and content controls are built in, not hidden away as afterthoughts.

UX Strategy

Information Architecture

I designed the structure before the screens, and kept it shallow. The core rule is Tab, then Screen, then Detail, with no more than three levels for the main structure. Global navigation has five tabs: Home, Explore, Add, Circles, and Me. I deliberately did not create a sixth Tools tab. The tools matter, but giving them their own tab would push the community to the side and make the whole product feel like a productivity app.

The Solution

Stories - Two Halves That Never Merge

The whole product is organised around one idea. A library of other people's experience, and a small set of tools for your own attention, meet in one place: Home, as a fork rather than a blend.

9:41

5G ▪ 100%

find your people

Explore

Search stories, themes, authors

Under 3 min

Comics

Poems

Listens

Books

THEMES

ADHD

Anxiety

Autism

Bipolar

Sensory

Comic · 2 min

Why Am I Wired

Differently

@nivedhya

Poem · 2 min

Dear Anxiety,

@mini.writes

Listen · 32 min

Reflection · 4 min

Home

Explore

+

Add

Circles

Me

01

A Five-Form Library

9:41

5G ▪ 100%

stories

3

Good evening, Nivedhya — one small

thing first?

RIGHT NOW

Capture

a thought

Focus

12 min

Work with

someone

4

Your inbox has 4 loose thoughts

Sort them later, or never

›

FOR YOU

Edit interests

cover — wired differently

ADHD · COMIC · UNDER 3 MIN

Why Am I Wired Differently

A gentle, illustrated tour of what ADHD

actually feels like from the inside.

@nivedhya · 5 pages

Home

Explore

+

Add

Circles

Me

02

Right Now: attention tools on Home

9:41

5G ▪ 100%

‹

✦

ADHD Circle

1,240 members

···

TODAY'S GENTLE PROMPT

What helped you focus today —

even a little?

Open for 14 more hours · 2 answers

R

Ravi

· 32 min

Body-doubling on a video call with a

friend. We just say hello and work — no

talking after that.

♡ Feel this · 9

Reply · 3

L

Lena

· 2 h

I set one timer for 12 minutes and

told myself I could stop after. I never

stop after.

♡ Felt · 14

Reply · 1

K

Kai

· 4 h

Loop earplugs in loud places. I can finally

hear my own thoughts in a café.

♡ Feel this · 21

Reply · 5

?

someone

· 6 h · anonymous

03

Circles: Community by Proposal

11:48

5G ▪ 38%

You're not alone

If you're in distress, please reach out. These lines

are free and answered by people.

iCall (India)

9152987821

Call

Vandrevala Foundation

1860 2662 345

Call

Outside India

iasp.info/resources

Open

Not a crisis, just heavy?

Three stories under two minutes, or a five-

minute focus with someone. Both are here.

Close

04

Structural Safety

A Five-Form Library

Poems, reflections, and comics are created in-app; books and podcasts are recommended with links and credits—five formats, one reading experience.

Right Now: attention tools on Home

Capture, focus, and body-doubling sit as a row on Home rather than a sixth tab, because the person reaching for them is already in the moment that needs one. Each one exists for a specific reason.


Capture. Write or speak a thought and save it without deciding what it means yet. These become Loose thoughts, and they are kept small by design: never turned into tasks, projects, deadlines, or priorities. Capture first, organise later, so the first action stays effortless. A loose thought can later become a focus session or a draft to share.


Focus. Sessions of 5, 12, 25, or 50 minutes, with 12 as the default. People can pause, stop early, or mark that they are stuck. A session ends with a plain recap, never a score. No streaks, no percentages, no “you failed.”


Body-doubling. See who else is focusing at the same time, for a sense of shared presence without any conversation. There is no camera, no microphone, and no private messaging. It stays light, and stays about presence rather than performance.

Circles: Community by Proposal

New Circles arrive through a five-question proposal, a moderator review, and a community vote that passes at 250 yes votes. The product team never creates them. Members can read, reply, share, report, and propose a Circle. There is no private messaging anywhere in the app, and no open profile posting, because every new public surface adds a much larger moderation and safety load. The information architecture also defines who owns moderation and how new Circles and themes get reviewed.

Structural Safety

A closed taxonomy instead of free-text tags. Content warnings that blur sensitive material without hiding it from search. Support reachable from every screen. These are decisions in the data model, not moderation added later by volume.

Key Experiences

Four Flows That Carry the Product

I mapped the main journeys before moving into high-fidelity UI, then connected them into a clickable prototype so they could be tried as one continuous experience. The prototype maps these journeys across the full screen set, including alternate states and recovery paths.

Reading flow: Home to Story to Save, Listen or Feel this, then a related experience`

01

Reading

Home → Story → Save / Listen / Feel this → Related experience

Design System

A Warm, Legible System for Two Themes and a Difficult Subject

The visual system pairs Fraunces for display type and the “stories” wordmark with Lexend for everything else — a warm editorial voice paired with a highly legible interface face, built across a light “paper” theme and a dark “ink” theme sharing one accent colour.

Accessibility

Accessibility runs through the product rather than sitting on one settings screen. There are reading preferences, using the Lexend reading font and adjustable text. A low-stimulation mode reduces visual intensity. Reduced motion removes motion when the system preference is set. Content warnings blur sensitive topics such as self-harm, food, and weight until the reader chooses to reveal them. Saved content stays available offline

Typography

Fraunces 600 is used for headlines only, never below 15px, and gives stories and section headings a personal voice. Lexend 300 to 600 handles UI, body, and reading text.

Display

Fraunces 600 · 40/46 · −1.2

Heading 1

27/33 · −0.7

Heading 2 · wordmark

22/33 · −0.55

Heading 3 · story title

19/24 · −0.4

Heading 4 · list title

15/20

Reader body — long-form, generous leading

Lexend 400 · 17/33

UI body — cards, descriptions, prose in app

400 · 14/22

UI label — buttons, rows, toggles

500 · 14.5/20

Meta — author, timestamps, helper

400 · 12.5/17

EYEBROW · SECTION LABEL

600 · 11 · +0.08em

Colour

A warm off-white base (#F7F5F2) in light mode and a near-black base (#16141C) in dark mode, both anchored by the same purple accent (#6A4CA3 in light, #A78BE6 in dark). Purple is the main product accent. Sage carries focus, care, and safety. Sand adds warmth to supporting states.

LIGHT THEME · SURFACE & INK

bg/page

#F7F5F2

bg/raised

#FBF9F5

bg/card

#FFFFFF

border/hairline

#EAE6F0

ink/primary

#201C29

ink/body

#5F5A6B

ink/muted

#6F6B80

ink/meta

#918AA2

ink/disabled

#B3ADC0

ACCENTS — ONE PER MEANING, NEVER DECORATIVE

purple/base

#6A4CA3

primary action, self

purple/press

#5A3E93

purple/tint

#ECE6F6

sage/base

#46583E

focus, safety, care

sage/tint

#E4EBDF

sand/base

#6B5C47

others, warning

sand/tint

#F1EAE0

green/success

#2F9E68

DARK THEME

bg/page

#16141C

bg/reader

#1A1622

bg/card

#201D28

border/hairline

#2D2937

ink/primary

#EAE6F0

purple/base

#A78BE6

purple/tint

#2C2440

purple/ink

#C9B8EE

sage/tint

#263026

green/success

#5CC48F

Components

Cards, buttons, controls, navigation, sheets and content modules share a common visual language across the experience.

CHIP · filter & interest

ADHD ✓

Autism

hover

disabled

All

Replies

COMIC

2 min · do now

TOGGLE · SLIDER · CHECKBOX

text size · seek

unchecked

✓

done

radio selected

STORY CARD · hero, compact, dark, skeleton

cover 16:9 — drop art

ADHD · COMIC · UNDER 3 MIN

Why Am I Wired Differently

A gentle, illustrated tour of what ADHD actually feels like.

@nivedhya · 5 pages

Dear Anxiety,

@mini.writes · 2 min · poem

The Monster

3 min · bipolar · poem

✓

BUTTON · variant × state

primary

Continue

pressed

disabled

accent

Pick it up

pressed

focus green

secondary / ghost

Later

tinted

Skip — show me everything

dark

Continue

secondary

done

FIELD · TAB BAR

Search stories, themes, authors

Typing…

Needs a title before it can post

Home

Explore

+

Add

Circles

Me

BANNER · safety, offline, error, support

A moderated space. No private messages — only kind, public words.

Offline — showing what you saved

That did not post — the connection dropped

Your words are safe in Drafts. Nothing was lost.

Having a hard moment? Find support

→

FOCUS RING · AVATAR STACK · SHEET HEAD

7:24

of 12

R

L

K

+3

Quick capture

Do not disturb on

Key Takeaway

Reflection

Designing for ADHD changed how I think about being helpful. My original research taught me that listening can uncover a very different problem from the one you started with. I began by asking how ADHD could be represented. Then I started listening to people describe their lives, and that led to stories.

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