Monks Asylum

Character Design · Illustration · Concept Art

MonksAsylum

Six monks, six personalities - designing a full character roster for a fictional

NFT game, from reference to final render.

CLIENT

Bliss Network 

ROLE

Character Designer

Toolkit

Figma • Procreate

DELIVERABLES

Character concepts, final renders

Background

A Fictional Game, Six Monks, One Brief 

In 2022, Bliss Network brought me on to design the character roster for Monks Asylum, a fictional NFT game. The brief was simple to state and hard to execute well: six monk characters, each built from a single keyword - Wise, Wild, Crazy, Lazy, Fighting, Angry and each needed to read as an instantly distinct personality, not a palette-swapped version of the last one.

My Role

I owned character design end to end — from early reference research through personality development to final rendered art, working directly with the scriptwriting and creative direction team to keep six very different characters feeling like they belonged in the same world.

01

Translating a single keyword into a full character concept

02

Researching real-world anatomy and behaviour to ground fantastical designs

03

Developing two visual directions per character before committing to a final

04

Writing personality traits that shaped posture, expression, and silhouette

05

Keeping six distinct characters visually consistent as a single roster

06

Revising designs against script and art-direction feedback

Research

Anatomy, Style, Mood 

Reference work came before a single sketch. Where a character called for an animal trait on a human frame — the Wild Monk's wolf-like features, for instance — I researched the real animal's facial structure and posture first, so the final design felt grounded rather than arbitrary. Style and mood references followed the same discipline: understanding the tone of the game world before deciding how any one monk should look inside it.

Process

From Thumbnail to Final Render 

Every character moved through the same four stages, regardless of how different the final designs turned out to be.

Breaking the character down into its simplest base shapes before any detail existed.


Thumbnail

Constructing rough anatomy and body landmarks over the thumbnail, focusing on weight and silhouette.

Anatomy

Adding the specifics that make a character recognisable: nose shape, ear shape, hair, clothing, and distinguishing features.

Detail

Finishing in full colour with shadow and highlight work, bringing each character to a finished, three-dimensional look.

Render

The Characters 

Six Keywords, Six Distinct Personalities 

Each monk began as a single word and grew into a full character — personality traits shaped as much of the final design as anatomy did.

01

Warrior Monk

Loyal · Strong · Agile · Smart

Faith as weapon and armour - a fighter defined less by strength than by conviction, built to feel like devotion made physical.

02

Wild Monk

Vengeful · Mischievous · Lightning-powered · Monster tamer

A lightning beast wrapped in monk's robes — bulky, electric, built to move fast and hit hard, with a short fluffy tail as the one soft detail against an otherwise ferocious design.

03

Wild Monk

Vengeful · Mischievous · Lightning-powered · Monster tamer

A lightning beast wrapped in monk's robes — bulky, electric, built to move fast and hit hard, with a short fluffy tail as the one soft detail against an otherwise ferocious design.

4.1

Sloth Monk

Stubborn · Clumsy · Lazy · Sleepy head · Smoker · Calm

A lazy, red head warrior who has a secret identity. Known for her special abilities to slay her demonic enemies, she's also a heavy smoker and hot headed in nature.

4.2

Sloth Monk

Mischievous · Clumsy · Lazy · Cheerful

Laid-back until it matters - a carefree, athletic fighter whose calm exterior undersells how capable she actually is in a real conflict.

05

Notorious Monk

Noble · Brave · Quick · Playful

Modern, quick, and impossible to predict - a maniac in the best possible sense, all backflips and momentum, with motives nobody else in the roster fully understands.

06

Angry Monk

Short-tempered · Rebellious · Self-governed

Rebellious and unwilling to be managed - controlled by nothing but his own instincts, honest to a fault, and always one provocation from losing his temper entirely.

07

Wise Monk

Wise · Observant · Open-minded · Reflective

The roster's quiet counterweight - observant, reflective, and genuinely curious, built to read as the character who's already thought three moves ahead of everyone else.

Reflection

What This Project Sharpened 

Designing six characters from six single words taught me how much weight a personality trait can carry before a single line is drawn - posture, expression, and even color choices started from character, not the other way around.

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